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  • ๐—œ๐˜๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐˜ƒ๐˜€. ๐—œ๐—ฑ๐—ฒ๐—ฎ๐˜๐—ถ๐—ผ๐—ป

    Iteration is laziness.

    There, I said it.

    In architecture firms, itโ€™s all too common to hear: โ€œ๐˜Š๐˜ข๐˜ฏ ๐˜บ๐˜ฐ๐˜ถ ๐˜ฑ๐˜ถ๐˜ต ๐˜ต๐˜ฐ๐˜จ๐˜ฆ๐˜ต๐˜ฉ๐˜ฆ๐˜ณ ๐˜ข ๐˜ง๐˜ฆ๐˜ธ ๐˜ฐ๐˜ฑ๐˜ต๐˜ช๐˜ฐ๐˜ฏ๐˜ด?โ€

    It might look like design, but to me, itโ€™s just hedging.

    Itโ€™s an inefficient use of time and a sign of an immature process. Chefs donโ€™t invent new dishes by tossing the same ingredients into different pots and hoping one tastes right. They start with a clear vision and build with intention.

    Iโ€™m not saying iteration canโ€™t achieve successful resultsโ€”in fact, many prominent architects have built their careers on this approach. But I canโ€™t help but reject it as a design philosophy.

    By all means, exploreโ€”but endless iteration is not a substitute for real ideationโ€”intentional, well-considered moves grounded in expertise. Too often in client meetings we show three schemes and explain why two of them donโ€™t work. That doesnโ€™t inspire confidence. It doesnโ€™t speak to leadership. It dilutes the value of design.

    Much stronger is to say:

    โ€œ๐—›๐—ฒ๐—ฟ๐—ฒโ€™๐˜€ ๐˜„๐—ต๐—ฎ๐˜ ๐˜„๐—ฒโ€™๐—ฟ๐—ฒ ๐—ฝ๐—ฟ๐—ผ๐—ฝ๐—ผ๐˜€๐—ถ๐—ป๐—ดโ€”๐—ฎ๐—ป๐—ฑ ๐—ต๐—ฒ๐—ฟ๐—ฒโ€™๐˜€ ๐˜„๐—ต๐˜†.โ€

    Design isnโ€™t about cataloguing what ๐˜ค๐˜ฐ๐˜ถ๐˜ญ๐˜ฅ work.

    Itโ€™s about consciously navigating to what ๐˜ฅ๐˜ฐ๐˜ฆ๐˜ด.

    Letโ€™s lead with ideasโ€”not options.

  • ๐—ž๐—ฒ๐—ฒ๐—ฝ ๐—ฌ๐—ผ๐˜‚๐—ฟ ๐—™๐—ฎ๐—ป๐—ฐ๐˜† ๐—ฃ๐—ฒ๐—ป๐˜€โ€”๐—•๐˜‚๐˜ ๐—Ÿ๐—ฒ๐˜ ๐—š๐—ผ ๐—ฎ ๐—Ÿ๐—ถ๐˜๐˜๐—น๐—ฒ

    Spend enough time around architects and you start to notice a pattern.


    The love of fancy pens. The muted but meticulously curated wardrobes. The willingness to spend countless underpaid hours moving pixels on a screen for work that might never see the light of day. Itโ€™s an odd mix of traitsโ€”quirky, intense, obsessive.

    ๐—•๐˜‚๐˜ ๐—œ ๐—ต๐—ฎ๐˜ƒ๐—ฒ ๐—ฎ ๐˜๐—ต๐—ฒ๐—ผ๐—ฟ๐˜† ๐—ฎ๐—ฏ๐—ผ๐˜‚๐˜ ๐˜„๐—ต๐—ฎ๐˜ ๐˜๐—ถ๐—ฒ๐˜€ ๐˜๐—ต๐—ฒ๐—บ ๐—ฎ๐—น๐—น ๐˜๐—ผ๐—ด๐—ฒ๐˜๐—ต๐—ฒ๐—ฟ:
    Architects are on a quest for control.

    Not control in the manipulative sense (hopefully), but in the more subtle senseโ€”the power and freedom that come from being in control. From shaping something with intentionality. Like an orchestra conductor, architects seek to conduct physical space into harmony and beauty.

    Most architects Iโ€™ve met believe deeply in the power of design to transform the world. Theyโ€™re not satisfied with โ€œgood enough.โ€ They believe things can be betterโ€”and that they ๐˜ด๐˜ฉ๐˜ฐ๐˜ถ๐˜ญ๐˜ฅ be.

    A building should be better.
    A city should function better.
    ๐˜ should be better.

    That language of โ€œshouldโ€ runs through the architectโ€™s inner and outer world. And the tool we reach for, again and again, is control.

    This internal drive makes architects highly motivated, deeply self-aware, and often incredibly self-critical. Thereโ€™s a reason the stereotype exists of the cold, cerebral architect: the mind is easier to control than emotion. Warmth is volatile; the intellect is safer. Black clothing and minimalism are not just aesthetic choicesโ€”they're strategies for clarity and simplicity.

    But the same impulse for order often spills into every corner of life. An architectโ€™s obsession with the details of a building is mirrored in their curated playlists, their favorite mechanical pencils, even their perfectly labeled packing cubes.

    This relentless pursuit of โ€œshouldโ€ is a double-edged sword.
    Itโ€™s our superpowerโ€”but also our stumbling block.

    Because control, unchecked, becomes a cage. The healthiest, most successful architects I know are the ones whoโ€™ve found a balance. They still care deeply. They still obsess over the details. But theyโ€™ve also learned to let goโ€”of perfection, of rigidity, of fear. Theyโ€™ve embraced warmth, emotion, vulnerability. Theyโ€™ve made space for wisdom from others, for collaboration, for surprise.

    And in doing so, they donโ€™t just become better architectsโ€”they become fuller versions of themselves.

    So yesโ€”keep your fancy pens. Wear all the black you want.
    But donโ€™t forget to be human.

    The world needs your eye for beauty and your hunger for betterโ€”
    but it needs your heart even more.

  • ๐—•๐—ฒ๐˜†๐—ผ๐—ป๐—ฑ ๐—Ÿ๐—ผ๐—ด๐—ถ๐—ฐ: ๐—”๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ ๐—ฎ๐—ป๐—ฑ ๐˜๐—ต๐—ฒ ๐—ฆ๐˜‚๐—ฝ๐—ฒ๐—ฟ-๐—ฅ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น

    In most models of education, weโ€™re taught to think in binaries: rational or irrational, logical or illogical. If something makes sense, itโ€™s good; if it doesnโ€™t, itโ€™s dismissed. These two realmsโ€”logic and its absenceโ€”are where weโ€™re told all thought must reside.

    But Hasidic philosophy offers a third category: ๐˜ต๐˜ฉ๐˜ฆ ๐˜ด๐˜ถ๐˜ฑ๐˜ฆ๐˜ณ-๐˜ณ๐˜ข๐˜ต๐˜ช๐˜ฐ๐˜ฏ๐˜ข๐˜ญ.

    This isnโ€™t the realm of wishful thinking. Itโ€™s something higherโ€”๐˜ฃ๐˜ฆ๐˜บ๐˜ฐ๐˜ฏ๐˜ฅ reason, not beneath it. And crucially, it isnโ€™t a rejection of logic, but a completion of it.

    Hasidic thought urges us to use the mind rigorouslyโ€”to understand through the full power of reason. But reason has limits. The mind eventually encounters a boundaryโ€”a door it cannot pass through. And at that threshold, a different kind of knowing begins: the super-rational.

    From there, the work continues not through more analysis, but through intuition, sensitivity, and attunementโ€”qualities that emerge with discipline and practice.

    This idea has deep implications for architectureโ€”and for all creative work.

    As architects, we are charged with designing rationally. A building must make sense. It must function, cohere, and express clear intent. Everythingโ€”site plan, structure, materials, even a doorknobโ€”should connect back to a central idea.

    But great architecture doesnโ€™t stop there.

    Eventually, the very logic weโ€™ve built begins to limit the design. The rules weโ€™ve created start to constrain rather than serve. Thatโ€™s when we know weโ€™ve reached the door. And now we face a different task: to step beyond reason and into the realm of the super-rational.

    This is where architecture begins to ask different kinds of questions:

    ๐˜ž๐˜ฉ๐˜ข๐˜ต ๐˜ฅ๐˜ฐ๐˜ฆ๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฃ๐˜ถ๐˜ช๐˜ญ๐˜ฅ๐˜ช๐˜ฏ๐˜จ ๐˜ธ๐˜ข๐˜ฏ๐˜ต ๐˜ต๐˜ฐ ๐˜ฃ๐˜ฆ?
    ๐˜ž๐˜ฉ๐˜ข๐˜ต ๐˜ฅ๐˜ฐ๐˜ฆ๐˜ด ๐˜ช๐˜ต ๐˜ง๐˜ฆ๐˜ฆ๐˜ญ ๐˜ญ๐˜ช๐˜ฌ๐˜ฆ ๐˜ช๐˜ต ๐˜ฏ๐˜ฆ๐˜ฆ๐˜ฅ๐˜ด?

    These arenโ€™t analytical questions. Theyโ€™re perceptive ones. They belong to a different mode of workingโ€”one that relies less on problem-solving and more on presence, listening, and instinct. It's a shift from control to attunement.

    Design becomes less about applying rules and more about letting go of them. Logic becomes a foundation we step off from. And from that ground, something deeper can emerge.

    The most compelling buildings often come from this space. They may bend convention, ignore efficiency, or defy explanationโ€”and yet they resonate. People are less inclined to question the cost or excess, because the result feels undeniably ๐˜ณ๐˜ช๐˜จ๐˜ฉ๐˜ต. It carries a kind of truth that doesnโ€™t need to be justified.

    So while architecture must begin with reason, it canโ€™t end there. Logic gives us clarity and form, but eventually it begins to constrain. The real work is knowing when to let goโ€”when to design not just with the mind, but with instinct, presence, and trust.

    Thatโ€™s when architecture becomes more than functional.
    Thatโ€™s when it gains meaning.

  • ๐—ช๐—ต๐˜† ๐—œ ๐—ฆ๐˜๐—ถ๐—น๐—น ๐—•๐—ฒ๐—น๐—ถ๐—ฒ๐˜ƒ๐—ฒ ๐—ถ๐—ป ๐—ฃ๐—ต๐˜†๐˜€๐—ถ๐—ฐ๐—ฎ๐—น ๐— ๐—ผ๐—ฑ๐—ฒ๐—น๐˜€

    A little while back, someone asked in our office:
    ๐—ช๐—ต๐—ถ๐—ฐ๐—ต ๐—ถ๐˜€ ๐—ฏ๐—ฒ๐˜๐˜๐—ฒ๐—ฟโ€”๐—ฎ ๐—ฟ๐—ฒ๐—ฎ๐—น๐—ถ๐˜€๐˜๐—ถ๐—ฐ ๐—ฑ๐—ถ๐—ด๐—ถ๐˜๐—ฎ๐—น ๐—ฟ๐—ฒ๐—ป๐—ฑ๐—ฒ๐—ฟ๐—ถ๐—ป๐—ด ๐—ผ๐—ฟ ๐—ฎ ๐—ฝ๐—ต๐˜†๐˜€๐—ถ๐—ฐ๐—ฎ๐—น ๐—บ๐—ผ๐—ฑ๐—ฒ๐—น?

    My answer? ๐—ฃ๐—ต๐˜†๐˜€๐—ถ๐—ฐ๐—ฎ๐—น ๐—บ๐—ผ๐—ฑ๐—ฒ๐—น.

    But not for the reasons you might expect.

    Itโ€™s not that physical models represent a design better. Itโ€™s that the ๐˜ฑ๐˜ณ๐˜ฐ๐˜ค๐˜ฆ๐˜ด๐˜ด ๐˜ฐ๐˜ง ๐˜ฎ๐˜ข๐˜ฌ๐˜ช๐˜ฏ๐˜จ ๐˜ต๐˜ฉ๐˜ฆ๐˜ฎ shapes the design itself.

    In my experience, digital toolsโ€”especially Revit (but also Rhino, Grasshopper, CAD, etc.)โ€”suffer from a core flaw:

    ๐—›๐—ฎ๐—ฟ๐—ฑ ๐˜๐—ต๐—ถ๐—ป๐—ด๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐˜๐—ผ๐—ผ ๐—ฒ๐—ฎ๐˜€๐˜†, ๐—ฎ๐—ป๐—ฑ ๐—ฒ๐—ฎ๐˜€๐˜† ๐˜๐—ต๐—ถ๐—ป๐—ด๐˜€ ๐—ฎ๐—ฟ๐—ฒ ๐˜๐—ผ๐—ผ ๐—ต๐—ฎ๐—ฟ๐—ฑ.

    I can generate a decent-looking building in Revit in minutesโ€”set levels, draw walls, array windows, apply materials, import a siteโ€”done.

    But try modeling a custom stair, modifying a populated model, or working non-orthogonally, and suddenly the simplest move becomes hours of tedious work. The result?

    โ€œ๐—š๐˜‚๐—ฒ๐˜€๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฐ๐—ต๐—ฒ๐—ฐ๐—ธโ€ ๐—ฑ๐—ฒ๐˜€๐—ถ๐—ด๐—ป.

    We orbit a nice-looking Enscape model, subconsciously hesitant to challenge decisionsโ€”not because we believe in them, but because changing them is work. And hey, ๐˜ช๐˜ต ๐˜ข๐˜ญ๐˜ณ๐˜ฆ๐˜ข๐˜ฅ๐˜บ ๐˜ญ๐˜ฐ๐˜ฐ๐˜ฌ๐˜ด ๐˜จ๐˜ณ๐˜ฆ๐˜ข๐˜ต, ๐˜ณ๐˜ช๐˜จ๐˜ฉ๐˜ต?

    Physical models flip this logic. Foam, chipboard, and wood are forgiving and fast. You can sketch in space, test bold moves, remix and rethinkโ€”freely.

    But when itโ€™s time to make a finished model? Thatโ€™s a whole different story. Cutting each piece by hand or laser, assembling, gluing, sanding, landscapingโ€”itโ€™s slow and meticulous. And that labor matters.

    It forces you to ๐—ฐ๐—ผ๐—บ๐—บ๐—ถ๐˜ to your decisions. Every move builds on the last. You donโ€™t โ€œguess and checkโ€ your way through a physical model. You build it once. And when you present it, youโ€™re saying: ๐˜›๐˜ฉ๐˜ช๐˜ด ๐˜ช๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฃ๐˜ฆ๐˜ด๐˜ต, ๐˜ฎ๐˜ฐ๐˜ด๐˜ต ๐˜ช๐˜ฏ๐˜ต๐˜ฆ๐˜ฏ๐˜ต๐˜ช๐˜ฐ๐˜ฏ๐˜ข๐˜ญ ๐˜ฅ๐˜ฆ๐˜ด๐˜ช๐˜จ๐˜ฏ ๐˜ ๐˜ค๐˜ฐ๐˜ถ๐˜ญ๐˜ฅ ๐˜ฎ๐˜ข๐˜ฌ๐˜ฆ.

    ๐—˜๐˜…๐—ฝ๐—น๐—ผ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐˜€๐—ต๐—ผ๐˜‚๐—น๐—ฑ ๐—ฏ๐—ฒ ๐—ฎ๐˜€ ๐—ณ๐—ฟ๐—ถ๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐—น๐—ฒ๐˜€๐˜€ ๐—ฎ๐˜€ ๐—ฝ๐—ผ๐˜€๐˜€๐—ถ๐—ฏ๐—น๐—ฒโ€”
    ๐—ฏ๐˜‚๐˜ ๐—บ๐—ฎ๐—ธ๐—ถ๐—ป๐—ด ๐—ฎ ๐—ด๐—ผ๐—ผ๐—ฑ ๐—ณ๐—ถ๐—ป๐—ถ๐˜€๐—ต๐—ฒ๐—ฑ ๐—ฝ๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜ ๐—ฟ๐—ฒ๐—พ๐˜‚๐—ถ๐—ฟ๐—ฒ๐˜€ ๐—ฎ ๐—ฑ๐—ผ๐˜€๐—ฒ ๐—ผ๐—ณ ๐—ณ๐—ฟ๐—ถ๐—ฐ๐˜๐—ถ๐—ผ๐—ป.

    Iโ€™m reminded of something a favorite professor once told me in grad school. I was working on a boathouse and mentioned Iโ€™d do a quick rendering. He stopped me:

    โ€œ๐˜‹๐˜ฐ๐˜ฏโ€™๐˜ต ๐˜ด๐˜ฉ๐˜ฐ๐˜ธ ๐˜ช๐˜ต ๐˜ต๐˜ฐ ๐˜บ๐˜ฐ๐˜ถ๐˜ณ๐˜ด๐˜ฆ๐˜ญ๐˜ง. ๐˜๐˜ง ๐˜บ๐˜ฐ๐˜ถ ๐˜ด๐˜ฉ๐˜ฐ๐˜ธ ๐˜ช๐˜ต ๐˜ต๐˜ฐ ๐˜บ๐˜ฐ๐˜ถ๐˜ณ๐˜ด๐˜ฆ๐˜ญ๐˜ง, ๐˜บ๐˜ฐ๐˜ถโ€™๐˜ญ๐˜ญ ๐˜ณ๐˜ถ๐˜ช๐˜ฏ ๐˜ช๐˜ต.โ€

    His point was: stay in plan and section. Let logic guide form. Donโ€™t let visuals drive decisions prematurely. He rarely let us view our projects in 3Dโ€”and the work was better for it. Stronger. Clearer. More intentional.

    That lesson has stayed with me. Especially now, designing buildings that shape real places and impact real lives.

    In a world of instant visuals, thereโ€™s still something powerfulโ€”and groundingโ€”about the deliberate act of making.

  • ๐—ช๐—ต๐˜† ๐—•๐—ท๐—ฎ๐—ฟ๐—ธ๐—ฒ ๐—œ๐—ป๐—ด๐—ฒ๐—น๐˜€โ€™ ๐—ช๐—ผ๐—ฟ๐—ธ ๐—ฅ๐—ฒ๐˜€๐—ผ๐—ป๐—ฎ๐˜๐—ฒ๐˜€ ๐—•๐—ฒ๐˜†๐—ผ๐—ป๐—ฑ ๐—”๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ

    Thereโ€™s a reason why so many people love the work of BIGโ€”and Iโ€™m definitely one of them.

    Bjarke Ingels and his team have found a way to bring a rare kind of playfulness into architecture, and scale it up without losing its soul. Their buildings feel imaginative and spontaneous, yet grounded and coherent. They donโ€™t try to be precious or exclusiveโ€”they just make good ideas ๐˜ฃ๐˜ช๐˜จ.

    BIGโ€™s projects have a childlike curiosity baked into them. Theyโ€™re fun, clever, and approachableโ€”never pretentious. Thatโ€™s a rare achievement. While architects like Foster, Hadid, or Piano deliver technically brilliant and refined work, their buildings tend to sit on a pedestalโ€”complex, admired, but distant.

    BIG does something different. Their work is ๐˜€๐—ถ๐—บ๐—ฝ๐—น๐—ฒ, ๐—ฐ๐—ผ๐—ต๐—ฒ๐˜€๐—ถ๐˜ƒ๐—ฒ, ๐—ฎ๐—ป๐—ฑ ๐—ณ๐˜‚๐—น๐—น ๐—ผ๐—ณ ๐—ฐ๐—ต๐—ฎ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ฒ๐—ฟ, offering bold solutions that feel natural, even inevitable. They manage to translate clarity and creativity at scale, all while keeping that spark of joy alive.

    ๐—ง๐—ต๐—ฎ๐˜โ€™๐˜€ ๐˜๐—ต๐—ฒ ๐—น๐—ฒ๐˜€๐˜€๐—ผ๐—ป: design doesnโ€™t have to be complex to be meaningful.

    ๐—ฃ๐—น๐—ฎ๐˜†๐—ณ๐˜‚๐—น๐—ป๐—ฒ๐˜€๐˜€, ๐˜„๐—ต๐—ฒ๐—ป ๐—ฑ๐—ผ๐—ป๐—ฒ ๐—ฟ๐—ถ๐—ด๐—ต๐˜, ๐—ฐ๐—ฎ๐—ป ๐—ฏ๐—ฒ ๐—ฝ๐—ผ๐˜„๐—ฒ๐—ฟ๐—ณ๐˜‚๐—น.

    BIG proves that architecture can be both visionary ๐˜ข๐˜ฏ๐˜ฅ welcomingโ€”and thatโ€™s something worth learning from.

  • ๐—ข๐—ป๐—ฒ ๐—š๐—ฒ๐˜€๐˜๐˜‚๐—ฟ๐—ฒ, ๐—ข๐—ป๐—ฒ ๐— ๐—ฎ๐˜๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น

    A new design mantra Iโ€™ve been thinking about: one gesture, one material.

    There was a time when buildings were conceived as a singular response to a singular purpose. The material wasnโ€™t an aesthetic choiceโ€”it ๐˜ธ๐˜ข๐˜ด the building. One material did it all: form, structure, expression.

    Today, Iโ€™m thinking about this less as a construction approach and more as a visual design philosophy.

    Too often, design becomes a collageโ€”steel meets wood meets cladding meets glass. Layer after layer, system after system. Weโ€™ve streamlined inefficiency with incredible sophistication, yet the results are often more complex, more costly, and more fragile.

    What happens when we strip it back to one clear move and one honest material?

    Itโ€™s not about minimalism. Itโ€™s about clarity. Purpose. Restraint.

    ๐—ข๐—ป๐—ฒ ๐—ด๐—ฒ๐˜€๐˜๐˜‚๐—ฟ๐—ฒ, ๐—ผ๐—ป๐—ฒ ๐—บ๐—ฎ๐˜๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น.

    Because the strongest designs donโ€™t just look intentionalโ€”they ๐˜ข๐˜ณ๐˜ฆ.


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